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Team os dbz
Team os dbz












team os dbz

Without that this movement would have been a pretty bad FX and pixellated.Īnother is banned and continues to provide aid is Juanga inevitable. The banned Relampago helped us to improve the quality of Mouth Blast FX for increasing the resolution to the beam. So for him to go also have a word of thanks, because also put his two cents. SSJ4Pedro helped us with 3 or 4 sprites grip with the whip of the head. Thanks to that now each of the chars of most of the known perpetrators of Mugen DBZ, be converted into their chocolates (In case you are among the list or no chocolate for that character, will become one at random ). To our taste were great (not because it's eaten, but seemed very nice pq, XD). Wenchu edited many of them(animations are more fluid, or for sprites that surrounds the opponent and the gum). He make sprites with high quality, painstakingly, and almost all credit must go to him. Mainly zdragonballz(maddafakka or Velcn). ( with the X to hit him up and with Y him and smashes the floor) (if re-dial the same sequence when the opoente is caught, the wrap) | Special Motions |-Ĭommand = D,DB,B, x/yD,DB,B,X = pulls enemy awayD,DB,B,Y = make more hitsD,DB,B,A/B = another part of the comboD,DB,B,Y + D,DB,B,x = Uppercut

team os dbz

The gameplay is based on physical attacks and transmutation of Buu(Absorb, regenerate, etc), relegating the "ki attacks".














Team os dbz